Semantics

In the following we give a pseudo-formal semantics for UPPAAL. The semantics defines a timed transition system (S, s0, →) describing the behaviour of a network of extended timed automata. The set of states S is defined as {(L, v) | v ⊨ Inv(L)}, where L is a location vector, v is a function (called a valuation) mapping integer variables and clocks to their values, and Inv is a function mapping locations and location vectors to invariants. The initial state s0 is the state where all processes are in the initial location, all variables have their initial value, and all clocks are zero. The transition relation, →, contains two kinds of transitions: delay transitions and action transitions. We will describe each type below.

Given a valuation v and an expression e, we say that v satisfies e if e evaluates to non-zero for the given valuation v.

Invalid Evaluations

If during a successor computation any expression evaluation is invalid (consult the section on expressions for further details about invalid evaluations), the verification is aborted.

Delay Transitions

Delay transitions model the passing of time without changing the current location. We have a delay transition (L, v) −d→ (L, v’), where d is a non-negative real, if and only if:

  • v’ = v+d, where v+d is obtained by incrementing all clocks with d.
  • for all 0 ≤ d’ ≤ d: v+d’ ⊨ Inv(L)
  • L contains neither committed nor urgent locations
  • for all locations in L and for all locations ℓ’ (not necessarily in L), if there is an edge from to ℓ’ then either:
    • this edge does not synchronise over an urgent channel, or
    • this edge does synchronise over an urgent channel, but for all 0 ≤ d’ ≤ d we have that v+d’ does not satisfy the guard of the edge.

Action Transitions

For action transtions, the synchronisation label of edges is important. Since UPPAAL supports arrays of channels, we have that the label contains an expression evaluating to a channel. The concrete channel depends on the current valuation. To avoid cluttering the semantics we make the simplifying assumption that each synchronisation label refers to a channel directly.

Priorities increase the determinism of a system by letting a high priority action transition block a lower priority action transition. Note that delay transitions can never be blocked, and no action transition can be blocked by a delay transition.

For action transitions, there are three cases: Internal transitions, binary synchronisations and broadcast synchronisations. Each will be described in the following.

Internal Transitions

We have a transition (L, v) −*→ (L’, v’) if there is an edge e=(ℓ,ℓ’) such that:

  • there is no synchronisation label on e
  • v satisfies the guard of e
  • L’ = L[ℓ’/ℓ]
  • v’ is obtained from v by executing the update label given on e
  • v’ satisfies Inv(L’)
  • Either is committed or no other location in L is committed.
  • There is no action transition from (L, v) with a strictly higher priority.

Binary Synchronisations

We have a transition (L, v) −*→ (L’, v’) if there are two edges e1=(1,ℓ1) and e2=(2,ℓ2) in two different processes such that:

  • e1 has a synchronisation label c! and e2 has a synchronisation label c?, where c is a binary channel.
  • v satisfies the guards of e1 and e2.
  • L’ = L[1’/ℓ1, ℓ2’/ℓ2]
  • v’ is obtained from v by first executing the update label given on e1 and then the update label given on e2.
  • v’ satisfies Inv(L’)
  • Either
    • 1 or 2 or both locations are committed, or
    • no other location in L is committed.
  • There is no action transition from (L, v) with a strictly higher priority.

Broadcast Synchronisations

Assume an order p1, p2, … pn of processes given by the order of the processes in the system declaration statement. We have a transition (L, v) −*→ (L’, v’) if there is an edge e=(ℓ,ℓ’) and m edges ei=(i,ℓi) for 1≤i≤m such that:

  • Edges e, e1, e2, …, em are in different processes.
  • e1, e2, …, em are ordered according to the process ordering p1, p2,… pn.
  • e has a synchronisation label c! and e1, e2, …, em have synchronisation labels c?, where c is a broadcast channel.
  • v satisfies the guards of e, e1, e2, … em.
  • For all locations in L not a source of one of the edges e, e1, e2, … em, all edges from either do not have a synchronisation label c? or v does not satisfy the guard on the edge.
  • L’ = L[ℓ’/ℓ, ℓ1’/ℓ1, ℓ2’/ℓ2, … ℓm’/ℓm]
  • v’ is obtained from v by first executing the update label given on e and then the update labels given on ei for increasing order of i.
  • v’ satisfies Inv(L’)
  • Either
    • one or more of the locations ℓ, ℓ1, ℓ2, … ℓm are committed, or
    • no other location in L is committed.
  • There is no action transition from (L, v) with a strictly higher priority.

Probabilistic Transitions

In statistical model checking the concrete delay and transition are determined as follows:

  1. Each process chooses a delay based on its current location:
    • If the current location invariant has a time bound, then the concrete delay is taken according uniform distribution up to that bound.
    • Otherwise (the time invariant is absent) the delay is chosen by exponential distribution using the rate λ specified on the current location. The probability density function of delay d∈[0;∞) is F(d)=λe−λd, where e=2.718281828… and the concrete delay is generated by −ln(u)/λ where u is a uniform random number from (0;1] interval.
  2. The process with the shortest delay is chosen. If there are several such processes then a random one of these is chosen (according to uniform distribution).
  3. The shortest delay is executed and continuous variables are updated.
  4. The chosen process attempts to take a transition:
    • Compute all enabled internal and sending edge-transitions.
    • Pick the concrete edge according to uniform distribution.
    • If the edge has probabilistic branches, then the probability of taking a branch i is determined by the ratio wi/W, where wi is the weight of the branch i and W is the sum of all branch weights: W=Σjwj.

SMC Limitations

Since Statistical model checking uses numerical simulations and statistics rather than symbolic operations, it allows many features like arbitrary derivatives over clock variables, arbitrary guard and invariant expressions, including floating point expressions (which are not supported in Symbolic queries).

Current UPPAAL SMC implementation relies on numerical methods and has the following assumptions and limitations about the model:

Input enableness (non-blocking inputs):
Sending cannot be blocked, i.e. the channel is either broadcast or there is always one process with an enabled receiving edge-transition.
Input determinism:
There is exactly one enabled receiving edge-transition per process at a time.
Delay determinism:
Delay probability distribution need to always be defined: states with an upper delay bound (e.g. invariant over clock variable) are assigned a uniform delay distribution, and states without an upper delay limit (invariant not constraining any clock variable) are assigned an exponential distribution, therefore such locations may require an exponential rate to be defined.
Deadlocks:
The model must be free of time-locks: the time must always be able to progress or an edge transition should be available.
Zeno behavior:
Modeled system can take only a finite number of edge-transitions within finite amount of time.
Numerical precision:
The exact clock constraints (e.g. guard x==3.14, or a combination of guard x>=3.14 and invariant x<=3.14 over clock variable x) require inifinite precision and thus cannot always be realized with adaptive integrator such as Runge-Kutta, thus such constraints need to be relaxed (e.g. replace guard with 3.14-eps<=x && x<=3.14, or x>=3.14-eps, where eps is a precision constant). The precision of numerical integration can be controlled in Statistical Parameters.
Urgent transitions over hybrid guards:
The time interval(s) when a complicated guard (other than simple clock constraint) becomes enabled are not computed for efficiency reasons. Instead, UPPAAL requires such transitions to be urgent, i.e. the edge should be taken as soon as the guard becomes enabled. The easiest way to make an edge urgent is to add a shouting synchronization over urgent broadcast chan variable (no processes is required to listen to it).

For example, see bouncing ball walk-through.

For more details about probabilistic semantics of priced timed automata please see:

Statistical Model Checking for Networks of Priced Timed Automata, Alexandre David, Kim G. Larsen, Axel Legay, Marius Mikučionis, Danny Bøgsted Poulsen, Jonas van Vliet and Zheng Wang. In Proceedings of the 9th International Conference on Formal Modeling and Analysis of Timed Systems (FORMATS), Aalborg, Denmark, September 2011.